Tales of Val the brave lalafell #7

What secrets does the night sky hold?
Look to the heavens for answers.

It’s written in the stars…

We dream and fight for a better tomorrow…

For those we have lost, and for those we can yet save.

FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd.
© SQUARE ENIX CO., LTD. All Rights Reserved.

Craftopia: forever building

Experimenting with different textures

I’ve been experimenting with some items and building materials. This game is a bit limited when it coms to roofs and placements with the snap grid, so most of my buildings are placed down in 2x3 squares. Made some roof on my machine factory on my main base, and made a dojo / training hall in the back.

For the machine factory and the dojo, I tried experimenting with different textures and building materials. The fish scale roof corners and the wooden beams have some really nice colours and textures that I think work well with the brick and rock on the foundation. For the dojo, I tried something a bit different, with thatched roof, corner beams and some patterned brick flooring together with the typical light grey rock foundation. The dojo is mostly an excuse to place down weapons I hoard when I do dungeons or find them in chests in the field. It also has a training dummy (now two).

The pantry

I originally wanted to make a green house, but thought maybe adding a pantry house would look better with the aesthetics of the small village I’m building. I decided to make a vegetable garden around the house, with different fruit and vegetables in each garden plot. For this house I chose the fish scale roof, to make it stand out a bit more from the other buildings with the brick roofing.

The pantry is still a work in progress, but I’m pretty pleased with it so far. It has different wooden textures inside, and wooden planters. Some plants (like the herbs you can see in the planters), can’t be grown in the big garden plots you can see outside of the house. I played around a bit with item placement, and managed to place down some giant fruit and vegetables on the wooden storage boxes. Ps. the squid sticker is moved to another location.

Tales of Val the brave lalafell #6

Val is down with the flu

That feeling when Val wakes up with a big chunk of red hair on her pillow, panicking for a second, because it looks like it’s taken out of a typical Sharlyan horror movie. But then she remembers… She is indeed Sharlyan, and her hair is red. It’s her hair.

Eating toast for dinner, because cooking is hard. Everything is big and heavy and making food is not fun.

Too tired to go out adventuring, better doze off on the moogle sofa and relax!

That feeling when Val put some nice music on to relax, and lay down in bed. Can’t find the tomestone, but can still hear the music. Moves because her shoulder hurts, and finds out she’s been nesting on her tomestone like an idiot.

FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd.
© SQUARE ENIX CO., LTD. All Rights Reserved.

Craftopia: re-building

Been playing and building and having a lot of fun in Craftopia lately. I hope they manage to make it more stable, and that multiplayer will be playable soon. There are some pretty bad glitches and errors that can occur through multiplayer. The worst one I’ve had so far is being unable to use my weapons.

Re-building

I decided to re-build the base I migrated from, on one of the first islands you get to in the game. The island system is different for every world, and on this world, I started off from a bridge island. It has two small islands and a giant bridge in the middle of the map. Not a whole lot of things going on, so a nice place to put up a base.

House on the far left is the resident house, with some small crafting stations, the bed and some furniture. House in the middle is the kitchen and cooking house, and to the right is the workshop. All the way to the far right is the marketplace.

Resident house

The resident house where the bed is. The bed, like in most survival games, are the place you’ll respawn if you die. I tried making it more like a home, and played around with some item placement. The outside has a tiny garden patch, and I thought it would be nice to have some vegetables growing underneath the balcony. On the inside you can see it’s pretty crowded, but I wanted to make the house both functional and nice at the same time. I tried placing some items on the floor, and make them float, and then place furniture on top. This is to make the items “rest” on the furniture (the antler hat on the side table by the bed and the mushrooms and flower on counter). This does only work with objects that turn 3d on item placement. As you can see, the potions are floating on top of the counter.

The kitchen

This is the re-built kitchen. I learned a lot of decoration and placement since I first began, and have been trying to make the houses nice and cozy, not just functional. I have been working a lot on trying out different things. The flowers can be placed with an item stand, and you can place a ceramic vase under it to make the flowers appear like they are standing in the vase. But alas, the game does move things every time they load, so the vase glitched out of place and did not want to go back. Some items appear 3d (flower) and some 2d (mug of milk and the fish filet). I’ve been trying to play around with the different item placements to see how I can decorate the houses.

The workshop

This is the workshop. And here you can see how I tried to play around with the item placement. On the top image, I found out that the stones and wood are 3d objects when placed, so I tried placing them on a counter top. Unfortunately, a lot of items “float” and will not be sitting nicely on the item you place them on. if you look closely, there is a small circular shadow underneath the stone and wood, that is the item placement stand. On the bottom picture you can se the other side of the workshop. A similar item stand is used for the cogwheel, and this appears 2d when placed. But it still makes a nice wall decoration.

The market

I tried making a small market area where I placed down different crafting stations and machines. The top picture shows the market stall I build, and the vegetables and fruit I placed on the stall to make it look more authentic. To the left is the market where you can sell items. On the right side is the seed extractor (make new seeds from crops), and the repair station (yes, equipment wears down when you use them). All the way in the back is the machine factory, where you can make vehicles like the helicopter or motorcycle.